Rally your guild. Claim the castle.
Castle Wars is open to guild members from level 50. Use !castle to check the owner and !gocastle to enter from a protection zone while out of combat.
- Fight through the castle and coordinate the final strikes on its five gates.
- All five gates must fall within 60 seconds of one another.
- The portal to the Crystal opens for 60 seconds. Defeat the Crystal before the window closes.
- The guild landing the final strike claims ownership. Participants return to their temples and the structures are restored.
Defenders cannot damage their own structures. The Crystal is protected while its portal is closed. Failed assaults allow gates to return after two minutes.
Each guild member chooses when to enter. The old !castlepush and !pushmembers aliases move only the player using the command.